Combined Patch Notes up to v0.61
FFFL v0.61
v0.61
Graphical and UI improvements
Reconfigured Schedule file to make it easier to mod
v0.6
Team Editor Now allows for logo and name changes
Team Editor also allow for assigning AI control to teams
Added new Team Logos
Can now edit teams before starting New League
default roster now has aged players
DLC Content added - Two new races Fiend and Celestial
Bug fix in passing game - made several adjustments after the fix to increase the importance of Pass and Vision stats in passing
v0.4
Added Hall of Fame (note Hall of Fame won't begin until enough players are eligible)
Added League Records
Updated Team Editor - can now change team name and logo in game (new logos should be installed in Install Location\FFFL_Data\StreamingAssets\Mods\Logos
v0.3
New Graphics!
Team color editor
Adjustments to starter rating calculation and logic for assigning player positions
v0.22
Now can Mod team logos!
To modify
1) save as Teamname.png size 2048x2048, teamname must match name of team in teams.text file
2) place in folder: Install Location\FFFL_Data\StreamingAssets\Mods\Logos
Note all save files (like team names and colors, players, coaches, history can be modded).
Simply edit the files with excel or google sheets (tab separated):
Install Location\FFFL_Data\StreamingAssets\Save\Leaguesavename
v0.21
Added music
Added Help screens (just press "H" on each screen)
v0.2
Added Personality badges
Personality will have greater impact on team APPEAL
Negative APPEAL events (scandals and fights) now give the option to drop the player to avoid appeal loss.
Revamped Free Agency – Now there is a semi-“Draft” for free agents based on team APPEAL (higher appeal goes first). Each team will be offered a choice from 3 random free agents.
New Free Agent names added to team will appear orange on Roster
Added the ability to MOVE a player to another team from roster screen
Played games will now appear red on the game schedule
Tweaked Depth chart calculations
Fixed blocking logic error
Tweaked passing logic (players more likely to run with ball when path is open
v0.12
Added Pre-Game Screen
v0.11
Fixed issue with start new season screen not appearing
Fixed use of wrong noses on certain portraits
Moved injury popup screen and altered popup duration
Added chance for stiff arm against defender to cause slow instead of automatic knockdown. Chance to avoid knockdown is now based on defender AGL.
Game's native resolution is 4K.
Known issue: Resizing screen manually can cause exit buttons to stop responding. Make sure to open widow enough to get entire screen.
Files
Get FFFL
FFFL
Fantasy Football Management Sim
Status | In development |
Author | Meanjoe |
Genre | Sports, Simulation |
Tags | Fantasy, Football, Management |
More posts
- FFFL v0.902 Draft fix?Apr 25, 2023
- FFFL v0.901 Quick FixApr 25, 2023
- FFFL v0.9 Modding!Apr 24, 2023
- FFFL v0.867 Minor fixesApr 17, 2023
- FFFL v0.866 Alternate Jersey and Field ColorsApr 14, 2023
- FFFL v0.865 Alternate Playoff FormatApr 12, 2023
- FFFL v0.864 More Teams, Bug fixesApr 09, 2023
- FFFL v0.863 More AwardsApr 06, 2023
- FFFL v0.862 Small Update Rookie of the yearApr 05, 2023
- FFFL v0.861 Bug fixesApr 04, 2023
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